The first video shows what could have been if Capcom let the team do their best with Unreal Engine 4… The team was working on the remake of Resident Evil 2, until Capcom contacted them to please suspend the development, as they began remaking the game (not remastering like how they did so with the first and Zero games…), which was one of the best titles of 1998, and even its director, Hideki Kamiya, celebrated its twentieth anniversary.
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